Matthijs Dierckx - How does composing music for games work?
Автор: Private Kitchen
Загружено: 2024-03-07
Просмотров: 2394
In this video Matthijs Dierckx explains how he works as a game composer. He reflects on questions such as ‘How do you keep the music interesting if you don't know how long a game player will stay on a certain level? Why is it useful to implement your own music into the game? And why is it wise to play the game in question yourself?’
Read the article:
https://www.privatekitchen.nl/article...
Guest - Matthijs Dierckx
http://www.matthijsdierckx.com
Director - João Rodrigues
Host - Alexa Rodrigues
Video - Nathalie de Jong
Editing - João Rodrigues
audio mixing - Mass Audio
Producer - Rens Machielse
Producer - Sebastiaan Donders
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Private Kitchen: THE online Dutch platform about music in media such as film, commercials, games, theatre and other art forms. Loaded with interviews with composers, their collaborators, studio visits, columns and zoom-discussions. Always welcome to subscribe yourself!
https://www.privatekitchen.nl
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Check out our Youtube channel for more interviews with composers.
"Private Kitchen" is a platform by MuziekInstituut Multimedia, produced in co-operation with Shortcutz Amsterdam.
https://www.mimm.nl
https://www.shortcutzamsterdam.com
Private kitchen is funded by SENA and Buma Music in Motion

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