3 Years of VFX - From Learning to Creating | 222 VFX Breakdown
Автор: Stanley Xavier
Загружено: 2024-12-12
Просмотров: 121007
Three years, Pixels, Problems, Progress !
Shot in 2021 - faced a harsh reality after the shoot — a budget breakdown. Post-COVID financial struggles left me with no choice but to build up the courage to take on the VFX myself. From 2022 to 2024, I stumbled, learned, and wrangled pixels until 222 was a thing.
It’s been a long, relentless journey, but here it is — the result of learning, failing, and creating. Go check it out.
• Stanley Xavier - 222 (Official Music Video)
Softwares Used - Houdini, Blender(Cycles), Maya, Redshift, Arnold, Substance Painter, ZBrush, Mari, Davinci Resolve, 3DEqualizer, The Foundry Nuke.
Working Setup :-
Ryzen 5950x 16Core
128GB Ram
RTX 4090
Asus Proart
MacBook Pro M3 Pro 96gb ram (Compositing)
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