Kens Newbie Guide to Winning with Ken, By Ken
Автор: John Greggor
Загружено: 2023-07-14
Просмотров: 3039
Timestamps and combo notation below. All combos can be done with modern controls unless specified. I really hope you guys enjoy this one!
Do you enjoy this more in depth style, or overviews like my last video? Who do you want next?
If you'd like more frequent guides, consider joining my shiny new patreon and get a shoutout from the next character!
/ johngreggor
Timestamps:
0:00 Intro
0:46 Basic Combos
2:16 Pressure, Drive Impact Counterplay/Combos, Strike Throw Mix
4:26 Pressure on Wakeup, Safejumps
6:13 Throw Loops, Corner Pressure
7:14 Counter/Wallsplat Combos, Corner Safejump
7:50 Neutral, Buffering Inputs, Super Punishes
9:17 Getting in on Zoners
10:14 Shutting Down Annoying Gimmicks
11:44 Flashy Combos
Notation:
1:18 Light Chinbuster BNB - crouching light punch, chinbuster, run, dragon lash, heavy shoryuken or level 2 or level 3
3:13 Drive Impact BNB - DI, jumping heavy punch, run, dragon lash, heavy shoryuken
3:23 Drive Impact same side BNB - DI, heavy punch, light tatsu, medium shoryuken
5:54 Safejump From Drive Cancel - any attack, drive rush, medium punch, crouch heavy punch, heavy jinrai
6:16 Fullscreen Combo - chinbuster, drive rush, crouching medium or light punch, run, tatsu, drive rush (first dash input in opposite direction), run, tatsu
7:24 Wallsplat BNB - heavy punch, heavy jinrai, heavy kick, heavy shoryuken
9:48 Meter Dump Combo (not optimal) - punish counter heavy punch, crouch medium kick, drive rush, medium punch, crouch heavy punch, drive rush, medium punch, crouch heavy punch, heavy shoryuken
10:53 4 Bar Safejump Combo - drive rush, heavy punch, crouching medium kick, drive rush, medium punch, crouching heavy punch, heavy jinrai
11:52 Double crossover combo - run, tatsu, chinbuster, run, dragonlash, shoryuken
12:00 2 bar double jinrai loop - Drive Impact, heavy punch, OD Jinrai (delay) heavy kick (delay) medium jinrai (delay) heavy kick, heavy shoryuken
12:06 Anti air tatsu followup (classic only) - jumping medium punch (delay) OD tatsu, heavy shoryuken, level 3, heavy shoryuken
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