Interactive Storytelling & Game Design
Автор: Fall for the Book
Загружено: 27 февр. 2024 г.
Просмотров: 568 просмотров
Web developer and game designer Chris Klimas talks about the roots of the interactive text-based storytelling tool #Twine, and the potentials of nonlinear and multilinear storytelling in game design, fiction, poetry, and more. In 2009, Klimas created Twine, and continues to lead the project. Over the last two decades, he’s also created parser-based interactive fiction, choice-based narrative games, and story-centered games in other genres.
This event was part of Fall for the Book's 2024 Mini Fest, held at George Mason University in Fairfax, Virginia. For more information about Fall for the Book, visit: https://fallforthebook.org/
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#Twine #gamedesign #gamedev #IF #interactivestorytelling #interactivefiction
Links in video:
https://twinery.org
https://chrisklimas.com
https://nightmaremode.thegamerstrust....
https://birdland.camp/
https://xrafstar.monster/games/twine/...
https://w.itch.io/end-of-the-world
http://stories.amcorbin.com/silver.html
https://www.firewatchgame.com/
https://www.3minute.games/

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