UDK Wind Shader Tutorial
Автор: Francesco Camarlinghi
Загружено: 2011-10-05
Просмотров: 16710
You can find the full tutorial here: http://minifloppy.it/tutorials/udk-wi...
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In this tutorial we'll take a look at how to implement a complete wind animation vertex shader inside UDK based on the Crysis wind animation shader. The implementation described in this tutorial allows for a much more realistic and believable wind animation compared to the one available in the UDK Foliage Demo, while improving at the same time the amount of possible material-based tweaking (using parameters) and enhancing performances: based on material settings this shader uses 71 to 95 instructions, opposed to the 130 instructions used by the demo shader.
Please note: this is by no mean the "definitive" wind vertex shader, just my try at implementing a slightly more realistic and optimized shader than the one included in the UDK Foliage Demo. Please contact me if you find errors or have suggestions or comments.
Video song: "Above", by Blue Man Group.
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