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GBO2 Gundam F91 (Post-Buff): The most versatile 750 cost general!

Автор: Avenger1_ GBO2

Загружено: 2025-12-29

Просмотров: 2798

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This video contains four recent matches I had with the buffed LV1 F91 on Gundam Battle Operation 2. It is a 750 cost general with incredible aerial mobility, incredible stagger game, a very small hitbox, access to a rechargeable beam shield, incredible ranged damage, great melee damage alongside a Max Performance Mode skill which boosts mobility and damage dealt even further. It suffers from being squishy and from lacking any boost fire instant staggers once the touchpad skill is activated (unlike other 750 costers). I hope that you enjoy watching!

This suit was buffed at the end of September with LV2 Optimized Cooling Efficiency, 4 seconds beam rifle CD time, 720 RPM vulcans, 1600x2 (2300x2) VSBR power, 80% charged VSBR heat, 35%x2 uncharged VSBR stagger value, 2.5 seconds VSBR focus time, 0.5 seconds dual beam saber swap time, 1500x8 dual beam saber special attack power, 1000x2x4 gerobi VSBR power, 20 seconds gerobi VSBR overheat time, 3 seconds gerobi VSBR focus time and 35%x2x4 gerobi VSBR stagger value.

Its primary weapon is a beam rifle with 3000 power, 8 ammo, 4 seconds cooldown, 15 seconds reload, 0.77 seconds swap time, 350m range and 30% stagger value. It has pretty good all around performance for an instant stun rifle, benefitting from having lots of ammo and high damage per shot.
Its primary melee weapon is a beam saber with 3000 power, 2 seconds cooldown, 0.5 seconds swap time and 70% combo modifier. This has an easy to use moveset and high combo power. It benefits from LV2 Aerial Melee.
Its first sub weapon is a head vulcan gun with 160 power, 60 ammo, 720 RPM, 10 seconds reload, 0.5 seconds swap time, 200m range, 1920 DPS and 7% stagger value. This has great DPS and can stagger in just 1.25 seconds, making it an excellent way to stagger other suits out of the air.
Its second sub weapon is a pair of VSBRs with 1600x2 (2300x2) power, 75% (80%) heat, 3 seconds cooldown, 20 seconds overheat, 0.5 seconds swap time, 350m range, 2.5 seconds focusing time and 35%x2 (50%x2) stagger value. This needs to stop to fire on the ground, but while you are mid-air, you can fire without stopping. The uncharged mode has ASL and instant stagger, the focused mode pierces, breaks MA on its own and ignores enemy shields.
Its third sub weapon is a pair of beam sabers with 2900 power, 2.5 seconds cooldown, 0.5 seconds swap time, 100%x2 neutral swing modifier and 130%x2 downswing modifier. This is awkward to use, but has ridiculous damage potential. The neutral swing is a thrusting motion with both sabers, the downswing is hard to use but does high damage. This weapon is also compatible with LV2 Aerial Melee. After boosting forwards for 0.5 seconds, you can swing with these sabers to start a buzzsaw-like downswing, this does 1500x8 damage.
Its fourth sub weapon is a chest machine gun with 100x2 power, 720 RPM, 10 seconds reload, 0.5 seconds swap time, 300m range, 1%x2 stagger value and 2400 DPS. This can't stagger, but it has really high DPS.
Its fifth sub weapon is a pair of gerobi style VSBRs with 1000x2x4 power, 100% heat, 20 seconds overheat time, 0.5 seconds swap time, 350m range, 3 seconds focus time and 35%x2x4 stagger value. This must stop to fire, but it fires a continuous beam that bypasses shields and ignores 30% of the enemies beam resistance.
Its sixth sub weapon is a beam shield with 6000 HP, 2500 power, 20 seconds overheat time and 0.33 seconds swap time. This is a pretty standard beam shield, it deploys once equipped. It can be used like a melee weapon to deal a guaranteed 2500 damage, or to parry enemy swings with. The shield takes 30% less damage when equipped.

The LV1 F91 has 23000 HP and 28 in every resist. It has LV3 Emergency Evasion and LV1 Maneuver Armor, but lacks the LV1 Damage Control skill that the Crossbone X1 and Silhouette Gundam get.
In terms of mobility it has 150 walking speed, 230 boost speed, 75 thrust and 84 turning speed. It is really fast from the get go, having high performance in every area. It has LV2 Optimized Cooling Efficiency, LV4 Forced Injector, LV4 Flight Control and LV2 Flap Booster for mobility boosting skills.
I ran out of space in the description, the rest of the skills will be in a pinned comment.

In conclusion, I feel that the F91 is a pretty decent option in 750 cost. It has worse shooting than the Silhouette Gundam, and worse melee than the Crossbone X1, but it makes up for it with versatility. It can handle most situations reasonably well, and it has amazing damage potential regardless of if you focus on using shooting or melee attacks. It has a bad MU against the Silhouette Gundam, which can easily rush it down with boost fire charged VSBRs, while the F91 lacks the ability to shoot it down with its own VSBRs in return. I don't think it is the meta for S rank players, so it wouldn't surprise me if it got another buff. Thanks for watching!

Music used:

Champion Jockey, Race 5

Dynasty Warriors Gundam 2, A Good Thing Is Possible

GBO2 Gundam F91 (Post-Buff): The most versatile 750 cost general!

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