CAPCOM VS SNK: PRO 💥 | Nakoruru 🦅, Morrigan 🦇 🆚 Dan 🥋, Sagat 🐯 |
Автор: RetroNeo Kombat
Загружено: 2025-12-10
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The Clash of Spirits and Egos in CAPCOM VS SNK PRO
CAPCOM VS SNK: PRO 💥 | Nakoruru 🦅, Morrigan 🦇 🆚 Dan 🥋, Sagat 🐯 | NATURE AND CHAOS VS. PRIDE AND HONOR ⚔️
🕹️ Developer/Publisher: Capcom / SNK
🏛️ Platform: Arcade (NAOMI / MVS) / Dreamcast / PlayStation
📅 Release Date: 2001
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● Matchup Overview 👊
This is a surreal battle of myth versus mockery. Nakoruru and Morrigan bring nature’s grace and demonic chaos — zoning with arrows and aerial mix-ups that disrupt rhythm. Dan counters with bold (if comical) karate bravado, while Sagat enforces raw power, Tiger Shots, and anti-air dominance. The key rule: Team SNK must avoid underestimating the Capcom duo — Dan’s unpredictability and Sagat’s pressure can dismantle even the most elegant offense.
● Character Overview 🥋
Nakoruru: The Guardian of Kamui 🦅
● General Strengths in Matchup: Strong projectile game with arrows, unique animal assist (Mamahaha), and safe low pressure. Excels at controlling space and resetting neutral.
● Matchup Weakness: Short range on many normals. Vulnerable to relentless rushdown if spacing is broken.
Morrigan: The Succubus of Chaos 🦇
● General Strengths in Matchup: Fast air mobility, fake-outs, and unblockable mix-ups. Her Soul Fist and Shadow Blade punish defensive players and create constant pressure.
● Matchup Weakness: Low health and weak defense when grounded. Struggles against strong anti-air and fast lows.
Dan: The Overconfident Master 🥋
● General Strengths in Matchup: Short-range fireball (Haoh Sho Koh Ken), taunt-based mind games, and surprising combo extensions. His unpredictability can bait mistakes.
● Matchup Weakness: Extremely limited range and damage. Relies on opponent error — easily shut down by disciplined play.
Sagat: The Emperor of Muay Thai 🐯
● General Strengths in Matchup: Longest projectile in the game (Tiger Shot), devastating Tiger Uppercut anti-air, and massive damage output. Controls pace through fear and spacing.
● Matchup Weakness: Large hitbox and slow movement. Vulnerable to fast cross-ups and assist traps if pressured.
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