Diablo 3: No Cache, No Necro in 70 minutes
Автор: Nytegard
Загружено: 2025-01-14
Просмотров: 7333
/ updated_seasonal_start_mega_guide
As I ran this in Season 33, I avoided using any shrines so that I'd get no Shadow Clones. But we are getting the Darkening of Tristram Event in Season 34, so I'm taking advantage of that.
This is also not exactly how I'd normally level a Wizard with no Cache. But as not everyone has the Necromancer DLC available, I'm demonstrating the approach I'd take in the situation of being Necro-free. Also, as I didn't have many fresh seasons available (i.e. no mats, gold, etc.), I ended up having to play on Asia, where the ping isn't exactly friendly, and ended up dying quite a few times which also ended streaks. Otherwise, it should be a little bit faster to 70.
Season Start:
Start on T1 difficulty.
Hire the Templar and grab his gear. DO NOT TOUCH THE ENCHANTRESS, nor do you want to upgrade the Altar at this moment. The goal at this point is to finish the bounties while preventing you from leveling.
Look for Zoltun Kulle in Act 2, and preferably 4 other bounties which aren't exploring The Ruins or any Cursed Chests. Before you kill Zoltun Kulle, teleport to each zone to snapshot portions of them to Level 1.
Run Zoltun Kulle first, and then the rest of the bounties. If you find a Vision at this point in time, don't step into it yet. Complete the bounty and collect your rewards. This will net you 160k gold and 1 Death's Breath.
At level 11, teleport to an act you haven't been to, and steal the Enchantress's staff and equip it.
Now, drop the difficulty down to Normal. If you have a Vision open, complete the Vision. Otherwise teleport to Act 3, Ruins of Sescheron.
Just speed run to the cube. Don't really worry about killing anything yet.
After you have the Cube, go to the Darkening of Tristram event and go down to Level 5, where you can find a "Magic Rock", which when clicked on, will give you 15 gems of varying types. This should get you the necessary diamonds.
Upgrade the Altar now to the first two nodes (2x Massacre Bonuses, and No Level Requirement).
Upgrade your blacksmith as high as you can, and craft the highest level weapon you can.
Now, just run a couple extra quick bounties on the highest difficulty you can to get the necessary gold to craft gear.
Upgrade the blacksmith all the way to 70.
You should now have enough materials to craft a full set of Level 70 yellows. You may need to convert some Reusable Parts to Veiled Crystals though, and most likely, will have gotten a couple Death's Breaths by now via Visions.
At this point, run The Eternal Woods as well as Halls of Agony 3 to get to Level 54-58. Do not go any higher than that.
At Level 54, teleport to Fields of Misery. A 400+ Massacre Bonus should get you to 70, or close to it.
Active Skills:
Electrocute: Chain Lightning
Disintegrate: Convergence
Magic Weapon: Conduit
Familiar: Sparkflint
Energy Armor: Force Armor
Passive Skills:
Illusionist
Astral Presence
Power Hungry
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