Spawning the Loot / Pickup Items | 17 | Multiplayer Battle Royale | Tutorial | Unreal Engine 5
Автор: Kekdot
Загружено: 2023-11-08
Просмотров: 6820
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In this tutorial we create the replicated dynamic Loot / Pickup items. We use structures and datatables to create dynamic pickup items which spawn based on chances from our lootcrate. The pickup items have fun physics to give it a nice game feel and so that the items can handle the landscape environment of the game.
We take a look at:
Creating Dynamic pickup items / loot
Using Datatables and Structures
How to interact with pickup items
Spawning loot with chances (Randomized with odds / droprate)
Replicating physics / replicated movement
Simulate physics
✔️ What are we going to make in this series?:
In short it will be PUBG but with Bean characters.
We will have:
A Battle royale Map
Full Steam Session setup for connecting to games (Host, ServerBrowser, Join)
Multiplayer characters
Picking up Tools / Weapons
Multiple weapons
Lootcrates
Flying out of an airplane
All kinds of UI and HUD
Match flow logic
And basically everything that a battle royale needs
#unrealengine #tutorial #multiplayer
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