Secret trick unlocking 48-bit color vectors on a 1982 Vectrex!
Автор: Share Squid
Загружено: 2022-02-21
Просмотров: 12205
Is it possible that a console from the Atari era of 1982 could have more programmable colors than a 1990 Super Nintendo (SNES) and a 1994 Sony Playstation 1 (PS1) COMBINED?
The answer appears to be, YES! (Based on my experiments in this video). By controlling the color values of six independent 8-bit intensity levels we are able to do the complex blending of Red, Green, Blue (RGB) colors required to deliver a true 48-Bit color palette on the amazing Vectrex!
How does this compare to the 24-bit color palette of the PS1 and the 16-bit color palette of the SNES? Check out this video to find out!
All 4K footage of this retro goodness captured using my two 4K Panasonic Lumix FZ80 cameras... hard to beat when attempting to capture 4K from an actual crt screen. I got them both here... https://amzn.to/3ynwMlp
Thanks as always to everyone in the Vectrex Fans Unite FaceBook group and the Vectrex programming forum. Several of you are mentioned in the video, but there's so so many more...without which, my video and the recent and upcoming 3D demos and game "Alpine Rescue" would not be possible!
If you are still reading this, stay tuned for my upcoming ShareSquid blog (mostly for 6809 assembly programming tricks and lessons learned) and yes..please Subscribe/Like/and Share this video if you have any love for the Vectrex whatsoever!
Let's enjoy the journey together!
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