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High Dynamic Range (HDR) and Tone Mapping

Noise

Programming

Creative Coding

Educational

Computer Science

Algorithms

Essay

Video Essay

Acerola

Learning

Tutoring

Art

Generative Art

Technical Art

Physics

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Shader

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Video Game Modeling

Grass

Optimization

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Post Processing

Bloom

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High Dynamic Range

HDR

LDR

Low Dynamic Range

Автор: Acerola

Загружено: 16 апр. 2022 г.

Просмотров: 56 691 просмотр

Описание:

In this second installment of the post processing series we learn the proper order of post processing effects as well as how games handle rgb values that exceed one, also known as high dynamic range (HDR).

Support me on Patreon!
  / acerola_t  

Twitter:   / acerola_t  
Twitch:   / acerola_t  
Code: https://github.com/GarrettGunnell/Pos...
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Music:
Joy - Persona 3 OST
During The Test - Persona 3 OST
Afternoon Break - Persona 3 OST
Vehicle Handling - Persona 2 OST

Thanks for watching!

This video is dedicated to my friend, Alotryx.

#acerola #gamedev #graphics #unity #unity3d #madewithunity #indiedev #unity2d #shader #hdr

High Dynamic Range (HDR) and Tone Mapping

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