Daily Gaming Work Bench Project Live Streams: Revopoint POP 1 3D Scanner with REVO SCAN 5
Автор: FFF ARCHIVE EMPORIUM
Загружено: 2025-12-12
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Revopoint POP 1 (the original “POP”) is a portable, structured-light 3D scanner aimed at hobbyist/product-design workflows (reverse engineering, prototyping, 3D printing) and basic color/texture capture.
Key specs (POP 1)
From Revopoint’s POP user manual:
Single-frame precision: up to 0.15 mm; single-frame accuracy: up to 0.3 mm
Scan speed: up to 8 fps
Single capture range: 210 × 130 mm; working distance: 275 ± 100 mm
Minimum scan volume: 30 × 30 × 30 mm
Output formats: PLY / OBJ / STL (and texture scanning supported)
Light source: Class 1 infrared; uses dual IR sensors + projector, plus an RGB camera for texture
Weight: ~225 g
Notes/constraints: reflective/transparent objects often need scanning spray; outdoors typically needs a cover/shade to reduce interference; USB 3.0+ is recommended for stable power/data.
Software and downloads
Revopoint’s current software is Revo Scan 5 (Windows/macOS/iOS/Android).
The official Support Download page also notes x86_64 compatibility for Revo Scan 5 on desktop OSes.
Revo Scan’s export options have expanded in recent versions (e.g., additional mesh/texture formats).
Practical “POP 1” scanning tips (high impact)
Use Marker mode (targets) for low-feature objects; Feature mode for textured/detail-rich objects.
Keep distance near the nominal working range (roughly 175–375 mm per Revopoint’s comparison guidance).
For shiny/clear parts, plan on matte spray; for outdoor scans, block direct sunlight.
If you’re deciding whether POP 1 is “enough”
Revopoint’s own comparison positions POP 1 as slower/lower-precision than later POP variants (e.g., POP 2 lists up to 10 fps and similar scanning modes).
If you tell me what you’re trying to scan (small part vs full object vs person) and what device you’ll use (Windows/macOS/Android/iOS), I can recommend settings/workflow—or whether upgrading from POP 1 makes sense.
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Relative to your POP 1, the POP 3 is a meaningful upgrade in three areas: detail, speed/tracking stability, and color capture.
Spec deltas (manufacturer specs)
Single-frame precision: POP 1 up to 0.15 mm vs POP 3 up to 0.05 mm (about 3× finer).
Single-frame accuracy: POP 1 up to 0.3 mm vs POP 3 up to 0.1 mm (about 3× better).
Scan speed: POP 1 8 fps vs POP 3 up to 18 fps (about 2.25× faster).
Minimum scan volume: POP 1 30×30×30 mm vs POP 3 20×20×20 mm (better for smaller parts).
Working distance: POP 1 275 ± 100 mm (roughly 175–375 mm) vs POP 3 150–400 mm (wider range, can get closer).
Weight: POP 1 225 g vs POP 3 190 g (lighter handheld).
The “real world” improvements you’ll notice
Less drift / better handheld stitching: POP 3 adds a 9-axis IMU and updated algorithms to reduce bad frames from shake and improve frame stitching.
Marker tracking works better: POP 3 adds 4 infrared LEDs specifically to improve marker tracking and scanning of featureless objects.
Better color/texture results: POP 3 claims an improved RGB camera with a 30% larger aperture plus dual white LEDs to reduce shadows.
When POP 3 is “worth it”
You do reverse engineering / fitment-critical parts, want cleaner edges, fewer rescans, and more reliable tracking.
You scan smooth/featureless objects where POP 1 struggles unless you use markers.
If you tell me what you mostly scan (mechanical parts vs figures vs people) and whether you scan handheld or turntable, I can be more specific about how much improvement you’ll see in your workflow.
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