Precisely Import Complex OBJ Files as Brushes - UnrealEd 469f - UT99
Автор: Unreal Tournament 1999 - Changes and New Features
Загружено: 2025-12-08
Просмотров: 72
In 469f, you can now accurately import even the most complex OBJ geometry as brushes.
The result is a clean shape with correct UVs, except for a few rare edge cases. In contrast, 469e struggled with such complex models, often producing broken or unusable imports.
⚠️ Tip: Don’t forget to select the proper texture before importing — it directly affects the generated UVs.
A huge step forward for advanced geometry workflows and external asset pipelines!
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