Rapid Hive Purge — When 1 Hit Point Matters | Warhammer 40000: Chaos Gate Daemonhunters - Part 89
Автор: Relaxed Video Gamer
Загружено: 2025-11-17
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In this episode, our Grey Knights execute a rapid-strike assault to purge a corrupted Nurgle hive before the Bloom can spread across the sector. With teleport-driven Interceptors, Gate of Infinity support, and finely tuned squad builds, we split into two swift strike teams to shut down multiple Bloom Spawn with ruthless efficiency. We come just 1 hit point short of achieving a final one turn kill — but secure the win cleanly on the following turn with the Emperor’s blessing.
Deep within this isolated Mechanicus facility, foul warp energy pulses as the Plague God seeks to devour the world from below. While harvesting precious seeds and resisting mutation, we carve through corrupted defenders without relying on healing, holding the line through faith and steel. With the battlefield cleansed and the hive eradicated, our crusade surges forward — preparing us for the next threat lurking in the darkness of the Bloom.
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