Baking Normal & Displacement with GoZ+ | Character Creator 5 Tutorial
Автор: Reallusion
Загружено: 2025-09-17
Просмотров: 2630
In this tutorial, we’ll guide you through the Character Creator and GoZ workflow for adding high-resolution details to your character. With Character Creator 5, every HD character now comes with a built-in displacement map, enabling more accurate reconstruction of high-frequency surface detail when working in ZBrush.
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00:26 GoZ Plus Workflow
02:01 Sculpting in ZBrush
04:43 Displacement v.s. Normal Detail
05:04 Wrinkle Workflow by Face Tools
*Note: Assets shown in this tutorial serve only as reference material.
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