Material Basics | UE5 Designer Deep Dive (Part 0)
Автор: Tim van Kan (TiMer Games)
Загружено: 2025-11-28
Просмотров: 0
We start from scratch by creating a basic material. Learn how to navigate the Material Editor, understand the Main Material Node attributes (Base Color, Metallic, Specular, Roughness), and how to apply materials to actors in your level.
In this video:
Creating your first material (M_Dynamic).
Understanding the Material Graph vs. Blueprints.
Explaining PBR inputs: Base Color, Metallic, Specular, and Roughness.
Material Domains: Surface vs. Decal vs. UI.
📥 Download Project Files (Fab): https://www.fab.com/listings/5d47a184...
📺 Full Playlist: • UE5 - Materials, Designer Deep Dive
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