【DBFZ v1.38】Bardock's combo changes, mostly in Sparking(翻天覆地)
Автор: Xiao
Загружено: 2024-09-18
Просмотров: 11723
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His regular combos are basically the same. Despite being able to combo into 236S from some normals, due to the combo time spent by 236S, the overall outcome isn't much different from before.
But as for his Sparking combos... Wow!
\\ BGM:「蒼炎の軍師」
Link: • 蒼炎の軍師
Time Stamps:
00:00 Opening TOD (limit break, no sparking)
00:30 Back against corner, j.H-5L links, j.S-j.H gatling
00:57 Corner, TOD (sparking, assisted), no use of normals
01:23 Game-opening location, TOD (sparking, assisted), no use of normals
01:56 Midstage, TOD (sparking, assisted), meterless carry to either corner
02:22 Corner, TOD (limit break, sparking)
02:53 Back against corner, TOD (limit break, sparking)
03:15 Corner, TOD (limit break, sparking), Dramatic Finish
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#Combo #DBFZ #DBFZ_BDK
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