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Silverwing Quick-Tip: Octane C4D Reducing Noise PT2 (Materials)

Автор: SilverwingVFX

Загружено: 2024-05-12

Просмотров: 5523

Описание:

MESSAGE:
After we tackled Lights last week, this week is the middle tutorial with tips and tricks reducing noise with Materials.
Actually, as it is with most of the videos I make parts of, there have been some questions on the lighting Video which I am going to answer in an recap section at the beginning of this video. I think this compliments quite well with the fact, that the material part is quickly explained and therefore not too long 🙌
As always I hope you enjoy the video and learn the one or the other thing!


PATREON:
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You can support me and the community by becoming a PATREON.
This helps me to keep all my content free and accessible to everyone.
  / silverwingvfx  

Thank you so much for all my existing PATREONs for your generosity!


FOLLOW ME ON SOCIAL MEDIA:
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Twitter:   / raphaelrau  
Instagram:   / silverwingvfx  
Behance: https://www.behance.net/silverwing-vfx


TRAINING:
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If you want to learn Shading / OSL, I also offer 1:1 training. Contact me, if you are interested.


VIDEO RELATED LINKS:
---------------------------------------------------
Maxons Official Website:
https://www.maxon.net/
Octane C4D Otoy Official Website:
https://render.otoy.com/forum/viewfor...
Blender Foundations Official Website:
https://www.blender.org/download/
Blender Octane Otoy Official Website:
https://render.otoy.com/forum/viewfor...


CHAPTERS:
---------------------------------------------------
00:00 Intro
00:30 Lighting Video Recap
00:58 3D: Light Portals Basics
01:43 Chart Time: Light Portals
03:27 Picture Time: Light Portal Comparison
05:05 3D: Materials: Diffuse Energy Handling
05:54 Wiki Time: Albedo
06:20 Picture Time: Diffuse Energy Handling
07:42 3D: Diffuse Energy Handling
08:19 Basic Knowledge: Energy & Noise
08:49 3D: Reflection Energy Handling
09:48 3D: Reflection Probability Increase
10:52 Raphaels Rendering Mantra
11:33 Chart Time: Reflection Probability
12:37 3D: Roughnes Noise Optimization
14:22 Middle Conclusion
14:58 3D: Bump / Normals vs. Roughness
15:28 Chart Time: Real World vs. Roughness
15:42 3D: Bump / Normals vs. Roughness
16:19 3D: Displacement vs. Roughness
17:11 3D: Refractive Materials / Fake Shadows
17:58 Summary
19:13 Patreon Thanks
20:36 Famous Last Words

Silverwing Quick-Tip: Octane C4D Reducing Noise PT2 (Materials)

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