NEO || Rigging and Texturing a Protogen in Blender and Marmoset (Commission)
Автор: RoseRedTiger
Загружено: 2022-03-27
Просмотров: 9727
Part 2 for Neo
In this video I do the rigging and texturing for this here protogen
Links:
https://linktr.ee/RoseRedTiger
FAQs:
Q:Do you use a tablet for digital art?
A: yes, I have a Huion kamvas 16(2021). I wouldn't recommend using a mouse for sculpting/ painting, it's really slow and kinda bad for your hands. A cheap pad tablet is pretty good to start with though, you don't need a fancy screen tablet.
Q: will you make a tutorial?
A: maybe, at some point. I'm still learning myself, and there are loads of people way more qualified to teach stuff.
Q: How do you join 2 objects together in blender and smooth the transition?
A: Joint the objects with ctrl+j, then remesh in sculpt mode using shift+r to set your mesh resolution and ctrl+r to apply
In this video I do the UV unwrapping in Blender, rigging in blender, Baking in Marmoset toolbag 4 and Texture painting in blender. This is the First protogen character model I've made, so it was fun to experiment with and figure out a workflow.
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