Skyrim Darkness has Fallen Episode 215 Dealing with Daedra - Attunement System Part - 54
Автор: Jack Cruse
Загружено: 2025-12-08
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Fallen Star Attunement Priest Build
Imperial Voice of the Emperor
Kynareth
Fallen-Star:
1. Starlight (lesser power): Creates a candlelight and restores 50% of your magicka regeneration while active
2. Shooting star: Fire a magelight projectile that lasts for 15 seconds, living targets of any level within 20 of the target location on hit are calmed for 15 seconds.
Magicka torrent: all spells are free for 15 seconds.
Worm-God: Mannimarco
Build
Worm-King: Raises a dead thrall or gives an arbitrarily high amount of health to an undead under your control.
Incapacitate Undead: Turn any level undead for 10 seconds and also slows them by 99%.
Sacrifice (lesser power): Absorbs 10 health per second from an undead under your control until it dies.
Attunement system:
Favour system: To get a patron, you need a favour token for that patron. The patrons are:
The Lost Hist
The Fallen Star
Mannimarco
The Ideal Masters
The Nullifier
The Nameless patron
The Phantasmagorical.
Favour tokens for each of these can be acquired from one of the various new crafting stations around Fellglow Keep, more detail in the Fellglow Keep overhaul section.
Felglow Keep Overhaul
New crafting stations, notes, etc. have been added to the exterior and first 2 interior cells. These are all self-explanatory ingame. The ones marked with * are used to make patron favours as well for the attunement magic system. Exterior: meteoric glass boulder, ayleid well, lens array*, compost heap, hist sapling*. Interior 1: vampire blood, corrupted shrine*, soul cairn portal*. Interior 2: magic anomaly*, extraction set*, hollow log, fireplace*, aedric essence extractor and ritual bowl.
The new craftable consumables (eg. aedric essence infusions) do not have permanent effects.
Everything required for each token is available around the keep if you look hard enough. These favour tokens will not be visible in the crafting menus until you have read the ritual notes.
The ritual: To perform the ritual you need to read the spell book on the table in the room where the stone of barenziah is in fellglow keep. This will give you a spell to change your mind to erase the spells from your spellbook and another spell to perform the ritual. The ritual will fail unless you have a focus ring attuned to a patron equipped when you perform it, though this ring is not required after that point.
The ring is crafted with the blue-fire in the room.
Casting the ritual with an attuned focus ring will remove both the ritual spells and give you your three pact spells as well as the debuff. The debuff gives a flat -100% magicka regeneration.
Spell list:
Phantasmagorical:
1. Panic (lesser power): 50% chance of fury, otherwise fear, on a living target of any level for 15 seconds. Target is immune to all phantasmagorical spells for 5 minutes
2. Phantom Pain (lesser power): Paralyse a living target of any level for 1 second. Target is immune to all phantasmagorical spells for 5 minutes
3. Distract (lesser power): Calm a living target of any level for 60 seconds. Target is immune to all phantasmagorical spells for 5 minutes
The Lost Hist
Hist Vigour (lesser power): Heal for 50, take 1 point of poison damage per second for 30 seconds and get 25% weakness to poison for 5 minutes. This stacks.
Hist Vision (lesser power): Slow time to 0.1 for 5 seconds, take 1 point of poison damage per second for 30 seconds and get 25% weakness to poison for 5 minutes. This stacks.
Hist Disconnect: cancel any ongoing poison damage or weakness from the above 2 powers, blocks use of either power for 36 minutes.
Ideal Masters:
Ethereal Form: Become ethereal for 15 seconds while also gaining waterwalking and waterbreathing.
Curse: Drain 7 points of health, magicka and stamina as well as 75% magic resistance and 75 armor per second for 60 seconds. Also soul traps
Conjure Wrathman: Identical to Bethesda spell except it does not benefit from perks.
Nullifier:
Warped Aura: absorb all spells for 5 seconds.
Silence: enchant your weapon for 60 seconds with the silence enchantment, enchantment ravages magicka for an arbitrarily high amount 5 seconds on hit. Target will be restored to full magicka after this expires.
Purge Daedra: deals an arbitrarily high amount of damage to daedra.
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