Golden Owl
Former Game Designer from Singapore with a Business MBA from New York. I make videos about the design and business behind games for fun.
The channel covers a lot of Pokemon a lot, but I don't consider it a Pokemon-centric channel. While I do enjoy Pokemon on a personal level, I mainly consider Pokemon to be a convenient example to use in game discussions because it is such a universally known game franchise.
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Notable Channel Milestones
First Video Uploaded: 11th July 2023
1k Subscribers: 30th July 2023
10k Subscribers: 8th February 2024
Pokémon: The Dark Type Rises (feat. Incineroar)
Гейм-дизайнер объясняет: как создаются DLC
[Покемон] История игрового дизайна стального типа
[Покемон] Несокрушимая эволюция каменного типа
Game Designer Explains: Anatomy of a Tutorial
Pokémon: Like a Dragon Type
Why the Nintendo Switch 2 Welcome Tour exists
Почему выросли цены на игру Mario Kart World (экономическое объяснение)
Nintendo Direct 3.27.2025 Live Reactions at Nintendo NY (No-One is Here!)
Game Designer Explains: Joke Characters (and why they are made)
Business of Games: Explaining the Business motivations behind the Palworld Patent Lawsuits
Pokemon archeType Talk: Ice Type is Nice (Type)
Pokemon archeType Talk: Ghost - the Strongest Type in History
Исследование удачи и управления рисками в Mario Party [объяснение гейм-дизайнера]
Game Designer Explains: The Influence of Achievements
The Healer's Burden: Why Nobody Likes Playing Healers [Game Designer Explains]
Pokémon archeType Talk: A Perfectly Normal video about the Normal Type
Pokemon archeType Talk: Fire, Water & Grass - the Holy Trinity
Talking about EVERY Game in the Nintendo Direct
Корпоративная иерархия Valve и кризис ботов в TF2
Game Designer Explains: Why Replayability Matters (for certain games)
Venus's Underground Simp Army [Pokemon Colosseum: Part 3]
Game Designer Explains: Skipping Cutscenes, and why some Games DON’T let you do that
Game Designer Explains: Instant Kill Mechanics (and why they tend to suck)
The Story of the World's most Useless Mantine // [Pokemon Colosseum: Part 2]
Гейм-дизайнер объясняет: почему в Final Fantasy VII есть лестница длиной в 59 этажей
The most Unserious Pokémon game ever made // [Pokémon Colosseum: Part 1]
Создание супербосса с участием Рэда из Pokémon [Объяснения игрового дизайнера]
My Viewers' Opinions regarding the Pokémon Legends Z-A Announcement
Что делает Blue таким сильным соперником в видеоиграх [объяснение гейм-дизайнера]