Game Sound Club
FMOD Tutorial - How to setup FMOD for Unity - Simple footsteps and music implementation
Game Sound Club #14 - Music Theory Mega Session
Game Sound Club #13 - Jake Butineau, Freelance Composer
Game Sound Club #12 - FMOD Unity Deep Dive
Game Sound Club #11 - Jon Reilly of Scythe Dev Team
Game Sound Club #10 - Unity Audio Deep Dive
Game Sound Club #9 - Project Management in Audio
Game Sound Club #7 - Making a Demo Reel
Game Sound Club #6 - FMOD Studio Basics
Game Sound Club #5 - Accessibility with Game Sound
Game Sound Club #4 - Adaptive Music
Game Sound Club #3 - Game Jam Prep
Game Sound Club #1 - Introduction to GSC
Game Sound Club #13 - Live Recording
Game Sound Club #12 - Mixing Game Audio
Game Sound Club #11 - Music Theory Crash Course
Game Sound Club #9 - Guest Speaker: Jacky Yang on Eurobeat
Game Sound Club #8 - Implementing a Song in FMOD Studio
Game Sound Club #7 - Guest Speaker: Moishe Grosh
Game Sound Club #6 - Making an Adaptive Song in a DAW
Game Sound Club #4 - Linear & Adaptive Music
Game Sound Club #3 - Finding Your Genre
Game Sound Club #2 - Horror Game Sound Design
Game Sound Club #1 - Getting Into Game Sound