Wookash Podcast

Why Use C for UI Library? | Nic Barker

How Does Linux Work? | Greg Kroah-Hartman

Creating Games Should Be More Fun

Inside Diablo Engine | Marcin Undak

Can You Build a Web Browser? | Andreas Kling

Inside Unity Build Systems | Tomas Jakubauskas

On math, shaders and burnout with Freya Holmér!

Painting with Math | Inigo Quilez

Why D Programming Language? | Lewis Nicolle

File Pilot: Design Meets Performance | Vjekoslav Krajačić

Highly anticipated Mewgenics! | Tyler Glaiel

If you're serious about programming, listen to Stewart Lynch

Realtime physics engines with Dennis Gustafsson!

Aras Pranckevičius on Unity Engine internals and company!

Puzzle Game Design | Daniel Benmergui

The lesson in puzzle game design with Matt VanDevander!

Why did he build custom iOS build pipeline? | Ted Bendixson

Adventure Game Design masterclass with Dave Gilbert!

Why Odin and raylib is an irresistible combo with Karl Zylinski!

important podcast update

On SIMD, cache and CPU internals with the expert Daniel Lemire!

raylib author on library internals and C programming language!

Will from Kini Games on mystery adventure games!

Raphael Luba on jai compiler internals!

Billy Basso on code architecture of Animal Well!

Reynad, CEO of Tempo Storm, on his card game The Bazaar!

How Jonathan Blow hires people

Ryan Ike breaks down music and sound design for games!

Development of Jonathan Blow's upcoming game!

Jonathan Blow on his programming language jai!