Kevin Burgess
I'm the Design Manager for a company that designs, manufactures, and installs high end children's playgrounds (www.kompan.com). I use this channel to upload tutorials and presentations that I've created. Feel free to write a comment if you're stuck. If I'm in front of my computer when it comes in, I usually respond pretty quickly. Thanks for watching! -k
A Character Prototype for New Kompan Characters
UV Unwrapping Maya 2015
Splines to Polygons using Maya 2015
Spline Modeling Tutorial in Autodesk Maya 2015 (Spline to Polygons)
Exporting Textures out of Zbrush & Creating Ambient Occlusion using Projection
Using the Multi Sub Object Material in 3DS Max 2015
Unwrapping Parts Using Pelt and Relax in 3DSMax 2015
UV Unwrapping a character with 3DS Max 2012
Creating the Reverse Foot Rig Part 2 (Reaction Manager)
Creating the Reverse Foot Rig Part 1 (3DStudio Max)
Broken UVs in Zbrush 4.0: How to fix them!
Creating Ambient Occlusion using Projection Mapping in 3DStudio Max
Exporting Textures out of Zbrush
Capturing Matcap Materials and Exporting to Game Textures (Zbrush to Photoshop)
Exporting Polypainted Textures out of Zbrush (Part 2)
Getting UVs on Your Subtools in Zbrush (Part 1)
Resolving Scale Problems on Parts Before Exporting to Zbrush
Adjusting Your Document Size in Zbrush 4.0
Exporting from Max to Zbrush 4.0: DigiPen Institute of Technology