Adam Zainudin
Pixel Mystique is an indie game development studio, co-founded by Adam Zainudin. Adam has extensive experience as a game designer and producer in the games industry and has worked on PC, mobile and tablet games.Today, he is mostly focused on building up his company: Pixel Mystique.
Pixel Mystique aims to provide game dev tips, tutorials and inspirational videos to help others learn game dev. Some videos would be covering business and marketing topics to better equip indie game devs who wants to turn their passion into a sustainable business. There are also more in-depth online courses in the pipeline.
Hopefully these videos will inspire and help other aspiring game devs to turn their passion into a sustainable business which allows them to do what they love full-time :)
Level Design in Unity | Low Poly Modular Dungeon | Part 4 | Floor Tiles Assembly
Level Design in Unity | Low Poly Modular Dungeon | Part 3 | UV Unwrap & Applying Materials
Level Design in Unity | Low Poly Modular Dungeon | Part 2 | Floor Tiles Modeling
Level Design in Unity | Low Poly Modular Dungeon | Part 1 | Planning
Breaking into the Games Industry as a Level Designer | Game Dev Dialogue #1 (Max Pears Interview)
Tips on Getting Into the Games Industry | Max Pears Interview
Tips on Getting a Level Design Job | Max Pears Interview
Level Design Pre-Production Process
ProBuilder Unity | Adding Vertex Colors 🎨
ProBuilder Unity | Smooth Object Tool
ProBuilder Unity | Drawing 3D Shapes with Poly Shape Tool
ProBuilder Unity | Basic Editing Techniques
ProBuilder Unity | Creating Basic Shapes
Level Design in God of War | Deconstructed
Blockmesh | First Person Level Design in Unity (Part 3)
ProBuilder Unity | ProGrids
ProBuilder Unity | Introduction
Player Controller Using Playmaker | First Person Level Design in Unity (Part 2)
Best Unity Asset Store Particles of 2019 | Limited Time Sale (50% off)
Best Unity Assets of 2019 for Beginners | Limited Time Sale (50% off)
What The Hex - Indie Game Devlog #10: Loot & Elephants 🐘 for Cersei
Sketch & Layout | First Person Level Design in Unity (Part 1)
What The Hex - Indie Game Devlog #9: Game Manager 👨💼 & Menus
What The Hex - Indie Game Devlog #8: Digging Into Code 🛠️
How to Manage Game Development Teams - Trello Tutorial
How to Use Trello for Game Development (Solo Indies, Time to Get Organized!)
What The Hex - Indie Game Devlog #7: Brewing Tea ☕
How to Create Checklists Repeatedly in Trello
Pixel Mystique Channel Intro 2019