What The Hex - Indie Game Devlog #8: Digging Into Code 🛠️
Автор: Adam Zainudin
Загружено: 2019-04-01
Просмотров: 590
In this devlog, I'm refactoring my code and will share the experience I had with Unity's Swords and Shovels course. I decided to reference the intermediate course for Character Stats as it explores using Scriptable Objects to start making my code more modular. This devlog is part of a series for Pixel Mystique's upcoming indie game - What The Hex.
📚 RESOURCES 📚:
I learned some game development techniques from Swords and Shovels course: https://unity3d.com/swordsandshovels?...
This game is made using Unity Plus: https://store.unity.com/products/unit...
Previous devlog - • What The Hex - Indie Game Devlog #7: Brewi...
My recommendations of the best Udemy courses to start learning Unity - • Best Udemy Courses to Learn Unity Game Dev...
I've used some assets and plugins from Unity Asset store:
https://assetstore.unity.com/plists/t...
🎵 Music 🎵: https://www.purple-planet.com
💕 Support Pixel Mystique on Patreon💕: / pixelmystique
🌐 Check out Pixel Mystique on 🌐:
Website - https://www.pixelmystique.com.my
Instagram - / pixelmystiquegames
Facebook - / pixelmystiquegames
Twitter - / pixelmystique
DISCLAIMER: This video and description contains affiliate links, which means that if you click on some of the product links, I’ll receive a small commission.
Доступные форматы для скачивания:
Скачать видео mp4
-
Информация по загрузке: