ThinMatrix
Indie game developer and Youtuber, currently working on "Homegrown", a casual farming game.
I upload regular devlogs about my life as a full-time indie game developer and show the entire development process for my games, so that you can follow the project from the first concept all the way up to release! I released my first game "Equilinox" on Steam in 2018, and I'm now working on a small farming game.
You can also find 50+ tutorial videos about creating your own 3D game engine using OpenGL here on my channel.
Thanks for visiting and I hope you enjoy my videos!
Karl

Programming Automated Machines for my Farming Game

Homegrown Devlog - Sprinklers!

Homegrown Devlog - Finishing the Town Area!

Programming Better Shops for my Farming Game

Life as an Indie Game Developer | Devlogging Every Day

Gamedev In-Depth | How I Implement a New Feature

One Month of Programming on my Farming Game

Programming the Restaurant Task System for my Game

3 Weeks of Programming the Farmers' Market

Designing a New Town for my Farming Game

Procedurally Generating Icons for my Farming Game

Homegrown Devlog - New Design for the Shops!

Redesigning the Inventory in my Farming Game

Overhauling the UI in my Farming Game (still)

Homegrown Devlog - New UI & Mod Support(ish)

Indie Game Devlog - Making the Main Menu

Designing the UI for my Farming Game

Technical Devlog: Implementing Audio into my Game Engine

Trying to figure out what paths do in my farming game

Homegrown Devlog - New Compost System!

My 10 YEAR Indie Game Development Journey

Homegrown Devlog - Upgrading Tools!

Homegrown Devlog: Fruit Bushes, Fences, Tomato Canes!

Homegrown Devlog: Larger Farms!

Just a Chill Week of Game Development

Programming Terrain Generation for my Farming Game

Designing the Town for my Farming Game

Programming Particle Effects in my Game Engine

How I Implemented Shadows in my Game Engine

Overhauling the Graphics in my Game Engine