Jose M.

Jose M. Elizardo has been with Autodesk, Inc., since 2007. He first joined Autodesk as part of the 3ds Max Quality Assurance Team, specializing in rendering-related initiatives, such as the ongoing integration of the mental ray render engine and the original implementation of the iray render engine. Now a Technical Specialist for the Media and Entertainment division, Jose’s focused primarily on promoting and evangelizing 3ds Max across North America. Before joining Autodesk, Jose worked in a Montreal-based visual effects studio where he was mainly tasked with television advertisements and product-shot visualizations. Jose has a passion for creating striking photorealistic imagery for design and visualization purposes, and he speaks English, Spanish, French, and Portuguese.