The Pathfinders Codex
A mix of nerdy development content. 🚀
From beginner basics to advanced techniques - mostly in Godot Game Engine.
Open source available:
https://github.com/ThePathfindersCodex
Development tutorials, astronomy and science concepts in code, and more
- exploratory programming to learn new things
- visualizing coding concepts and algorithms
- development logs (with code snippets, walk throughs, prototypes, and code repositories on GitHub).
- cellular automata, playing the ukulele, music theory, and more 🌟🎸
Godot Compute Shader: Digital Life (open source)
Interactive Boids Simulation with Compute Shaders in Godot 2D (open source)
Godot Boids: Demonstration (No Commentary)
Godot Beginner Shaders
Interactive Particle Life with Compute Shaders in Godot (open source)
Godot Particle Life: Early Builds
Hotbar Cooldown Shader in Godot - How I Did It
2D Practice Shaders in Godot: Final Four Effects
Brickvania - Godot Classroom Discord Challenge 2
Rocket Pong - Godot Classroom Discord Challenge 1
2D Practice Shaders in Godot: Four New Effects
Godot Galaxy Compute Shader - Scene Structure
2D Practice Shaders in Godot: Next Three Shaders
Orbit Shader in Godot
UV and RGB Color Components in Godot 2D Shaders
2D Practice Shaders in Godot: First Three Shaders
Godot Beginner Tip: Font size and Style overrides with animations
Simulating 2D Gravity with Compute Shaders in Godot (open source)
Graphs in Godot - Recipes in Satisfactory
Godot 2D Gravity Simulation: Early Prototypes
Digital Life Compute Shader in Godot (open source)
From Discrete to Continuous Automata... but in Godot
Mini Guide to Fishing in Valheim