Bofner
My goal with this channel is to show you all games that I truly feel something for, be that my excitement, displeasure or admiration. Thank you for checking out my channel, and I hope you enjoy my videos as much as I enjoy making them.
Making a Linear Feedback Shift Register on the Game Boy
Castlevania: The Adventure ReBalance | Fixing the Game Boy's first Castlevania game
How Super Mario Land 2 Handles Sprites | Game Boy Explained
How Does the Super Game Boy Handle Color? | Game Boy Explained
I made a game for the Sega Master System
Sagaia on Sega Master System and how I updated its controls | Bofner
Country Roads for Sega Master System (SN76489 PSG)
How Mega Man 9 Improves on Mega Man 2 | Bofner
My Wood Working Resume
Bulk Slash: The Pinnacle of 3D on the Saturn | Bofner
Is Castlevania: The Adventure: ReBirth a good remake? | Bofner
Darius on the Genesis and Mega Drive | Bofner
Darius Cozmic Revelation | Bofner
My awful experience with the Paprium launch | Bofner
What makes Castlevania a masterpiece? | Bofner
The Land Before Time | VHS Adventure
ZeroRanger: An Underappreciated Masterpiece | Bofner
Truxton II (達人王): The Toaplan game that got away (from the west) | Bofner
Death's Gambit: A True Hidden Gem | Bofner
Game Gear Micro | Unboxing and Quick Look Review
Super Darius II: Another forgotten game in the Darius series | Bofner
Making an RGB SCART to RGB RCA Adapter | The Quest For Better Video Quality
Outrun [Saturn 60 FPS] | Summer of Sega
Shining Force III Scenario 1 (Sega Saturn) | Bofner
Castlevania II Belmont's Revenge: A lesson on how to make a great sequel | Bofner
Sly Cooper: Stealth as a theme, not a mechanic | Bofner
G-Darius: A Restrospective on the first 3D Darius game | Bofner
How Castlevania Bloodlines Improves on Super Castlevania IV | Bofner
Gameboy Sagaia: The Darius game taken out of the Cozmic Collection | Bofner