Shipping a Vulkan Game in 2024
Автор: Graphics Programming Conference
Загружено: 2024-12-04
Просмотров: 1972
Shipping Eshrouded on PC with just a Vulkan backend has been a lot of work and we learned a lot along the way.
This presentation will discuss the good, the bad and the ugly of Vulkan from the perspective of a small indie studio shipping an ambitious game like Enshrouded using our custom Vulkan engine. We’ll share with you the details on how we evolved our internal graphics api, how we managed memory, what we did about synchronization and pipeline compilation, and what issues we had along the way.
#gpc #keengames
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