Let's Create: Jigsaw Puzzle in Unity (Part3: Scattering the pieces)
Автор: Firnox
Загружено: 2023-11-13
Просмотров: 4381
We are creating a 2D jigsaw puzzle game using the Unity game engine. In this third episode we create the functionality to scatter the jigsaw pieces across the screen ready for solving. In addition we'll create a border for the assembled jigsaw to fit in.
Then in the future episodes we'll: implement drag and drop to move the puzzle pieces and have the pieces snap into position and lock in when you get them close.
The full code for this is available on GitHub: https://github.com/Firnox/JigsawPuzzle
The images used in the tutorial can be found at: https://github.com/Firnox/JigsawPuzzl...
As with all the Let's Create tutorials in the series, we'll focus on creating the core game mechanic, leaving the extra polishing to you. If you have any request for small games you'd like to see in this series please leave a comment.
You can support my work (and get early access to new videos) on Patreon:
Patreon: / firnox
Contents
0:00 Scattering the pieces
3:58 Line renderer setup
5:55 Border code
Other videos in this tutorial series:
1. Puzzle selection • Let's Create: Jigsaw Puzzle in Unity (Part...
2. Creating the jigsaw pieces [ • Let's Create: Jigsaw Puzzle in Unity (Part... ]
3. Scattering the pieces around the board [this video]
4. Solving the puzzle [ • Let's Create: Jigsaw Puzzle in Unity (Part... ]
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