Adding SPECIAL MOVES to my 2D Beat 'em up - Devlog
Автор: Cobra Code
Загружено: 2022-03-16
Просмотров: 8146
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Special Moves are what really make beat 'em up characters unique. In this dev log I'll go over the process of adding an uppercut and a slide special move to my warrior. Implementing a slide is actually quite tricky in unreal engine, so I'll go over multiple methods and explain the pros and cons.
Disclaimer:
Streets of Rage assets are only used temporarily for educational purposes. They won't be in the game files or distributed in any way, shape or form!
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Timecodes:
0:00 Intro
0:51 Creating the base system
1:57 Making the slide special move
3:07 Making the uppercut special move
3:51 Allowing multiple hits per animation
4:41 Data assets and hitstop
5:09 Closing thoughts
Used Assets:
Free Warrior Animation Set - https://clembod.itch.io/warrior-free-...
Skeleton Pack - https://jesse-m.itch.io/skeleton-pack
Icons made by Freepik (https://www.freepik.com) from Flaticon (https://www.flaticon.com/)
#cobracode #gamedev #madewithunreal #indiedev #gamedevelopment #devlog
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