Making CHAIN COMBOS for my 2D Beat 'em up - Devlog
Автор: Cobra Code
Загружено: 2022-03-02
Просмотров: 17653
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Beat 'em ups tend to have an attack string where you can combo different moves by pressing the same button repeatedly. In this dev log I continue working on my beat 'em up which is inspired by streets of rage using unreal engines Paper 2D system. I'm using Unreal Engine 4 here but it works the same way in Unreal Engine 5.
Disclaimer:
Streets of Rage assets are only used temporarily for educational purposes. They won't be in the game files or distributed in any way, shape or form!
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Timecodes:
0:00 Intro
0:33 Shaking sprite when stunned
1:22 Adjusting animation frame rate
1:51 Creating chain combo animations
3:24 Implementing chain combo mechanic
Making Fluid and Powerful Animations For Skullgirls:
• Making Fluid and Powerful Animations For '...
Used Assets:
Free Warrior Animation Set - https://clembod.itch.io/warrior-free-...
Skeleton Pack - https://jesse-m.itch.io/skeleton-pack
Icons made by Freepik (https://www.freepik.com) from Flaticon (https://www.flaticon.com/)
#cobracode #gamedev #madewithunreal #indiedev #gamedevelopment
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