How No Man's Sky is only 15 GB !?
Автор: Mighty Braindead
Загружено: 2025-11-30
Просмотров: 36
How can a gigantic universe like No Man’s Sky fit into just 15 GB?
In this video, we break down the technology that makes it possible — procedural generation. I explain how seed values, pseudorandom functions, and Perlin noise work together to create planets, galaxies, terrain, flora, fauna, weather, and more, all generated dynamically as the player moves. We also discuss how the game keeps its storage size small through smart optimization and on-the-fly generation.
You’ll also learn the real limitations of procedural generation: repetitive content, save-state issues, unpredictable systems, and why many studios still prefer handcrafted worlds for smaller or story-driven games.
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