Solo Flawless ULTIMATUM Prophecy (Warlock) | Destiny 2
Автор: Aidan
Загружено: 2025-06-05
Просмотров: 19988
This is definitely the easiest ultimatum, but that still doesn't mean it's easy. Boss health is a lot more forgiving than the other two, so a lot more loadouts will be viable here. I used Acrius for phalanx, and hezen vengeance for kell echo, as well as ex diris to keep amplified up during damage.
The one consistently dangerous part about this dungeon is the mote knights. I don't know what kind of crack bungie gave them, but they're extraordinarily aggressive and will aimbot you from anywhere on the map, so make sure to run void resists/concussive dampeners if you can.
Also, attrition is here again this week, and it feels pretty bad, worse than spire IMO. You can use devour to work around it, but that won't always be the case.
Loadouts:
Phalanx run: https://dim.gg/nguhrga/Alpha
Phalanx damage: https://dim.gg/rjswgia/Beta
Wasteland: https://dim.gg/vonqfvi/Prismatic (I swap to winterbite for the minotaur boss)
Cube room: https://dim.gg/kvy4z2y/Arc
Kell echo run: https://dim.gg/p6m3qri/PvE
Kell echo damage: https://dim.gg/6myuo5a/PvE
Exotic class items:
Running: Osmiomancy + Star eater (I would use assassin + star eater if I had it)
Damage: Apotheosis + Star eater
Cube room: Assassin + Synthoceps
Swapping between exotic class items does not trigger notswap.
Notable artifact mods:
Unstoppable glaive
Hold the line
Maligned harvest
Flashover
Horde shuttle
No bell
Limit break
Timestamps:
0:00 - Opening + skip
0:25 - Phalanx run 1
2:03 - Damage 1
2:54 - Run 2
4:16 - Damage 2
5:04 - Wasteland
8:40 - Cube room
14:39 - Rainbow road
18:12 - Kell echo run 1
20:49 - Damage 1
22:59 - Run 2
25:28 - Damage 2
27:48 - Run 3
31:22 - Damage 3
34:11 - Afk I forgot to cut (GG)
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