PREVIEW - Cyberpunk Street Fighter - GAME-READY 3D Character
Автор: Ida Faber
Загружено: 2024-08-27
Просмотров: 3408
Introducing the first character in the Cyberpunk pack. They look so cool with the new locomotion available in Game Animation Sample Project! Game-Ready, meaning you can easily make them a playable character for your game or mod.
Available in my stores:
✦ Unreal Engine https://www.unrealengine.com/marketpl...
✦ Unity https://u3d.as/3mXs
✦ ArtStation https://www.artstation.com/a/40805674
✦ CGTrader https://www.cgtrader.com/3d-models/ch...
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Support me on 🧡 Patreon / idafaber
Check my recent WIP stories / idafaber3d
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Hair cards done in FiberShop
✦ 20% OFF using code: M85ZYCYX
https://cgpal.com/fibershop/?ref=idaf...
00:00 Marmoset Preview
00:09 Game Animation Sample Project + City Environment Megapack
00:58 Live Link Face - Girl
01:30 Live Link Face - Boy
02:02 Unreal Preview scene
02:44 Game Animation Sample Project
03:13 Advanced Locomotion System v4
03:42 Unreal Folder Overview
04:25 Unreal Map Overview
05:36 Unreal Physics Asset
05:44 Unreal Default Blendspace
06:21 Unreal UE5 Rig Overview
06:40 Unreal Blendshapes
52 Apple ARKIT Blendshape, works with Unity too!
Includes special blendshapes to adjust nail length, + butt and breast size
07:00 Unreal Material - Clothes
07:33 Unreal Material - Skin
Different makeups + many features such as blood, dirt, scars and tattoos
08:03 Unreal Material - Hair
New hair cards and improved shader
08:14 Unreal Material - Eyes
A ton of unique textures with a texture atlas containing custom pupils.
08:43 Unreal Modularity
08:58 Unity Folder Overview
09:36 Unity Map Overview
10:26 Unity Preview Scene Overview
11:37 Unity Advanced Materials - Skin
I've ported most of my material features from Unreal Engine to Unity
Works with any render pipeline: Built-in, URP and HDRP!
However, Unity's Shader Graph is more limited due to the different compiling methods
12:11 Unity Advanced Materials - Eyes
12:35 Unity Advanced Materials - Clothes
12:57 Unity Switch to URP
13:36 Unity Disable Advanced Materials (in example of URP)
You can easily switch between my advanced shaders and the default lit ones. Here is how.
14:05 Unity Switch to HDRP
14:42 Unity Disable Advanced Materials (in example of HDRP)
14:55 Thanks for watching!
#3dcharacter #characterdesign #unity #unrealengine #rpg
Music 01: Heartsteel - Paranoia (instrumental), uploaded by @chanbee2163
Music 02: Max Brhon - Cyberpunk [NCS Release]
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