CCS347 GD(Game Development) Lab :Character Movement in Unity
Автор: Vanga Therinjikalam
Загружено: 2025-12-04
Просмотров: 14
CCS347 GD Lab Record (Game Development Lab) : EXP 2 c Game Development:Character Control
CCS347 GD Lab Record (Game Development Lab) focused on Unity and Unreal Engine, GUI, and 2D game conceptualization #ue5 #unrealengine5 #blender3d#UnityGUI #Unity2D #GameDevelopment #CCS347 #2DGameTheme #UnityUI #GameDesignBasics #gameconcept
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Learn how to implement character movement mechanics in Unity for CCS347 Game Development. This topic covers 2D and 3D movement scripts, Rigidbody & Collider setup, input handling, animation transitions, jump mechanics, velocity control, physics-based motion, and smooth player control design. Understand how to use C# scripts, Update() vs FixedUpdate(), Input System, Animator Controller, and best practices for building responsive and player-friendly movement in your game.
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