Materials and UV Mapping - Getting Started in 3DS Max (part 8)
Автор: AF Tutorials
Загружено: 2020-11-29
Просмотров: 54370
In this Video we are going to create our first materials and apply them to our geometry. Starting with simple "Standard Materials" we will adjust its parameters, aplly diffuse color maps, bump maps and opacity maps.
We are also adjusting the position, rotation and scale of the textures and use more then one material on one object.
In the tutorials I work with 3DS Max 2021, but you can work with any more recent version too. There are only minor differences.
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