Final Project - Part 9 - How to Rig Organic Model, Bind Skin, Paint Weights, Add Controls in Maya
Автор: 3D Appeal: Tutorials for 3D Modeling & Animation
Загружено: 17 нояб. 2022 г.
Просмотров: 347 просмотров
Hey Class,
For those of you with organic models, like flowers or softer characters, use this method to create your joints, bind the skin using joint hierarchy, and paint skin weights. Then add the NURBs curves for the joints. The next video I will show how to make controls for wheels and eyes.

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