Basic Character Workflow - Part 5 - Animating and Rendering
Автор: Hossein Najafi
Загружено: 2023-10-11
Просмотров: 91
This is a basic character workflow from modelling in Nomad, to UV mapping in Maya, texture painting in Substance Painter, rigging and animating in Maya mGear and finally rendering using Arnold.
Hope this could be useful for artists out there.
Доступные форматы для скачивания:
Скачать видео mp4
-
Информация по загрузке: