Add your own game settings options using Lyra's framework UE5! Accessibility, game difficulty, etc.
Автор: NanceDevDiaries
Загружено: 2024-02-05
Просмотров: 4697
In this tutorial, we'll extend and go over the game settings that are used in the Lyra Sample project. In this tutorial, we'll be adding accessibility options in a new tab and a setting in an existing tab! It's a nice modular way of exposing player config/saved settings to UI and specifying how we want the button/IU to look.
GameSetting is a plugin in Lyra, so far I haven't had the chance to extract it well for another project, this video goes over how to use this plugin with the examples Lyra already provides. It seems daunting at first but actually nice support way to go through its existing settings.
Code at: https://github.com/NanceDevDiaries/Tu...
Some C++ required
Engine version : Unreal Engine 5.3
Project based off : Lyra Sample Game 5.3
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Cute capybara image from : https://pixabay.com/vectors/animal-ca...
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Timestamps:
00:00 - Intro
00:40 - How to find more info on the game settings
01:49 - Example user cases
02:47 - Where the setting widget to spawn is defined
03:58 - Add a setting in an existing tab
05:07 - Where all the categories are defined in code
09:18 - Customize the side bar with a widget
11:00 - Add a new setting tab and add settings to it
17:29 - Code to UI side by side comparison of new settings
20:47 - You can customize everything!
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