HLA Source 2 Character porting Tutorial Part 4 - Advanced materials
Автор: Komegatze
Загружено: 2023-09-08
Просмотров: 4126
Part 4 of my Source 2 Character Porting Tutorial Series:
0:00 hair and transparencies
9:40 eye shader
11:00 sss (sub surface scattering)
17:51 sss curvature (per vertex curvature on meshes)
Programs used:
Half-Life: Alyx
Blender 2.93
Blender Source Tools (moondeds): https://github.com/Moonded/BlenderSou...
tools for generating sss textures
blender: https://www.blender.org/download/rele...
knald: https://www.knaldtech.com
substance painter: https://www.adobe.com/products/substa...
sss baking tutorials:
• How to BAKE AMBIENT OCCLUSION MAPS in Blender
• Baking Translucency Map for Subsurface Sca...
• How to Setup SSS in Substance Painter Tuto...
If there's anything I missed in this third part of the process or if I need correcting please let me know in the comments!
HLA Source 2 Character porting tutorial playlist: • Source 2 Character Porting/Workflow Tutorials
Here's some more source 2 tutorials you might find helpful:
• Source 2 Filmmaker Tips and Tricks - The E...
• Source 2 Filmmaker Tips and Tricks - Impor...
• [Tutorial] How to Port Models to Source 2 ...
Discord: discord.gg/ER4x4b6
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