Популярное

Музыка Кино и Анимация Автомобили Животные Спорт Путешествия Игры Юмор

Интересные видео

2025 Сериалы Трейлеры Новости Как сделать Видеоуроки Diy своими руками

Топ запросов

смотреть а4 schoolboy runaway турецкий сериал смотреть мультфильмы эдисон
dTub
Скачать

[LayerCraft] Building Complex Wall Materials with Layer Logic

Автор: LayerCraft

Загружено: 2026-01-02

Просмотров: 139

Описание:

LayerCraft is the most versitile and powerful layered material system, designed to speed up process of layered materials and give artists the full freedom of real-time creation.
This tutorial will guide you step by step, how to use the system in general and deep dive into one of the most common usecases: Walls

Three material layers: Brick, Mortar, Plaster
Single primary mask workflow: Cloud Mask combined with Texture Paint
Secondary detail control inside the 0–1 gradient zones of the Base Mask, allowing unique transition logic per layer:
Mortar over Brick: blended using Brick layer displacement
Plaster over Mortar: blended with Voronoi noise to achieve natural peeling and decay
Overlay color adjustments applied along blend edges to introduce aging, wear, and material history

Simple in structure.
Powerful in result.

Get on Fab: https://www.fab.com/listings/aec7ea82...

[LayerCraft] Building Complex Wall Materials with Layer Logic

Поделиться в:

Доступные форматы для скачивания:

Скачать видео mp4

  • Информация по загрузке:

Скачать аудио mp3

Похожие видео

A Layered Wall Material - LayerCraft Breakdown

A Layered Wall Material - LayerCraft Breakdown

Conversation with Elon Musk | World Economic Forum Annual Meeting 2026

Conversation with Elon Musk | World Economic Forum Annual Meeting 2026

[LayerCraft] Procedural Peeling Rust in Unreal Engine

[LayerCraft] Procedural Peeling Rust in Unreal Engine

Этот инструмент Lightroom мгновенно исправляет неудачную перспективу.

Этот инструмент Lightroom мгновенно исправляет неудачную перспективу.

SAMOBÓJ I 106. GOL LEWANDOWSKIEGO W LIDZE MISTRZÓW! | SLAVIA - FC BARCELONA, SKRÓT MECZU

SAMOBÓJ I 106. GOL LEWANDOWSKIEGO W LIDZE MISTRZÓW! | SLAVIA - FC BARCELONA, SKRÓT MECZU

From Mask to Material - A Practical Guide to Layered Materials in UE

From Mask to Material - A Practical Guide to Layered Materials in UE

[LayerCraft] Single Texture Workflow: Baking, Packing & Color Curves

[LayerCraft] Single Texture Workflow: Baking, Packing & Color Curves

Prezydent Nawrocki o Radzie Pokoju: NIE złożyłem podpisu!

Prezydent Nawrocki o Radzie Pokoju: NIE złożyłem podpisu!

A Challenging Wednesday #1 - Editing a random image with Lightroom Classic

A Challenging Wednesday #1 - Editing a random image with Lightroom Classic

Wie Zoner Studio Anpassungen speichert – XMP, data-zps & Non-Destruktiv erklärt

Wie Zoner Studio Anpassungen speichert – XMP, data-zps & Non-Destruktiv erklärt

[LayerCraft] ID Mask vs VertexColor, Randomization - One Material From Wood to Roof

[LayerCraft] ID Mask vs VertexColor, Randomization - One Material From Wood to Roof

[LayerCraft] Unreal Engine Layered Material System – Why Layers Matter?

[LayerCraft] Unreal Engine Layered Material System – Why Layers Matter?

Blender 5.0.1 ArchViz – Scene Update, Lighting & Greenery Improvements

Blender 5.0.1 ArchViz – Scene Update, Lighting & Greenery Improvements

Layered Wall Material // Breakdown - LayerCraft

Layered Wall Material // Breakdown - LayerCraft

Modular assets: a simple time-saving technique for game developers

Modular assets: a simple time-saving technique for game developers

SZOBOSZLAI WYKIWAŁ WSZYSTKICH! PEWNA WYGRANA

SZOBOSZLAI WYKIWAŁ WSZYSTKICH! PEWNA WYGRANA "THE REDS"! MARSYLIA - LIVERPOOL, SKRÓT MECZU

[LayerCraft] Make Free Quixel Assets Look Unique (UE5 Layered Material Tutorial)

[LayerCraft] Make Free Quixel Assets Look Unique (UE5 Layered Material Tutorial)

Zoner Studio - Fotos importieren, aber anders als in Lightroom

Zoner Studio - Fotos importieren, aber anders als in Lightroom

Marmot Lab Advanced Master Material 101

Marmot Lab Advanced Master Material 101

How to use SubstancePainter's Anchor Points in Unreal Materials - One Mask to Rule Them All

How to use SubstancePainter's Anchor Points in Unreal Materials - One Mask to Rule Them All

© 2025 dtub. Все права защищены.



  • Контакты
  • О нас
  • Политика конфиденциальности



Контакты для правообладателей: infodtube@gmail.com