Game UX Summit ’17 | Bryce Johnson Xbox | What Accessibility Features Are Best for Your Game?
Автор: Ubisoft Toronto
Загружено: 2017-10-31
Просмотров: 658
Xbox Senior Designer Bryce Johnson uses examples from different Microsoft Studios’ games to give you the tools to approach design from an inclusive perspective, so you can decide where to focus your accessibility efforts for maximum impact.
Started in 2016 as a unique opportunity for attendees to network and share their passion for UX in gaming, this year’s Game UX Summit 2017 was held in Toronto on October 4-6, and hosted by Ubisoft Toronto. Comprised of three full days of talks, panels, and intensive masterclasses led by industry experts, Game UX Summit travels annually to a new city and is hosted by a different Studio. Follow #GAMEUXSUMMIT on Twitter for news and updates.
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