NEW DESIGN PART 5
Автор: Kostika Spaho
Загружено: 2025-11-21
Просмотров: 11
In today’s video, I’m taking you inside my Rhino + Grasshopper workflow to finalize a custom outsole pattern from scratch.
We go deep into SubD cleanup, bridging, fixing non-manifold edges, creating a fully controllable tiling mesh, exporting to Modo, re-importing, snapping vertices, thickening, cleaning artifacts, and then prepping everything for Grasshopper.
This is a full behind-the-scenes look at how I build production-ready outsole patterns that you can use in your own footwear designs.
If you want all the project files, Grasshopper definitions, and printable meshes, you can download them inside my design club.
It’s exactly like Netflix…
except instead of watching other people live their lives… you build your own.
And you can make money from your designs.
Welcome to DESMIA.
What You’ll Learn
How to isolate pattern faces properly in SubD
How to create perfectly flat pattern sources
How to bridge edges cleanly and convert triangles → quads
How to detect and fix disconnected edges
How to use Fill Hole / Pinch / Bridge techniques
How to convert SubD to Mesh and keep topology clean
Why Modo still has the best mesh tools for footwear
How to remap a mesh pattern onto your outsole
How to thicken and smooth everything for production
How to debug Grasshopper stretching, offsets, and alignment
How to build repeatable tiling patterns you can use for any outsole
Join the DESMIA Design Club
Get every file used in this video (and hundreds more).
3D-printable shoes, outsoles, midsoles, uppers, parametric GH definitions, Rhino templates, step-by-step tutorials, and business tools to help you build your footwear brand.
Membership: https://kostikaspaho.gumroad.com/l/de...
Better than Netflix.
Instead of watching… you build.
Timecodes
00:00 Intro
00:20 Setting up the Rhino workspace
01:30 Creating a clean SubD pattern
04:00 Fixing triangles & bridging properly
06:45 Detecting disconnected edges
09:20 Working around SubD weirdness
12:30 Exporting to Modo
14:20 Cleaning and snapping vertices
18:00 Rebuilding the mesh for Grasshopper
21:20 Stretching + thickening variations
25:10 Final cleanup
26:00 What’s coming next
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