Spawning Actors in UE... It's complicated.
Автор: Ghislain Girardot
Загружено: 2024-09-13
Просмотров: 5736
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0:00 Intro
2:57 Object Pooling
6:51 Data-Oriented Design
9:43 Niagara Projectiles
12:12 Niagara Impacts
13:22 Outro
Hey! Quick video to mention different methods, all widely used in the video game industry, to spawn & render lots of actors/objects and how to (inefficiently) implement them in Blueprints. I hope you'll like it. Cheers!
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