“Star Citizen 4.3.2 Salvage Run on Planet Bloom | Vulture & Reclaimer Profit Test in Pyro”
Автор: CitizenDude
Загружено: 2025-11-09
Просмотров: 371
Join me and my buddy Rapskilian as we head out into the wilds of Pyro for a full-on salvage expedition! 🚀
We kick things off on Planet Bloom with the Drake Vulture, tearing down wrecks and collecting valuable materials. Then I swap over to the massive Aegis Reclaimer to test out deep-space structural salvaging and see how it compares.
In this run, I test both unrefined and refined salvage materials — breaking down what each is worth and how profitable salvaging can be right now in Star Citizen.
If you love exploring, salvaging, or just want to see how the Vulture and Reclaimer stack up in Pyro, this video’s for you!
💬 Let me know in the comments — do you prefer running solo salvage ops or teaming up with friends?
🔧 Don’t forget to like, subscribe, and fly safe, citizens!
#StarCitizen #Salvage #Vulture #Reclaimer #Pyro #PlanetBloom #StarCitizenGameplay
Would you like me to make it sound more cinematic/storytelling, or more informational/guide-style (for players looking to learn profit details)?
0:00 Intro – Welcome & Salvage Mission Setup
0:05 Meeting Revkillian & Mission Plan
0:17 Heading to Pyro – First Salvage Run
0:28 Explaining Salvage Targets & Abandoned Ships
0:48 Spotting the Huge Cargo Ship
0:57 Exploring the Hercules Star Lifter (M2)
1:15 Discussing the Military Transport Ship
1:24 How to Operate the Ship & Enter Remote Mode
1:52 Testing Controls – Getting Started
2:04 Warning About Station Crashes & Fog
2:23 Encountering Other Players Loading Cargo
2:32 Deciding Not to Engage – Staying Peaceful
2:49 Exploring the Area – Landing for Salvage
3:14 Salvage Invalid – Figuring Out Ship Power
3:25 Salvage Systems Finally Working!
3:31 Admiring the Beautiful Planet
3:46 New Idea – Bringing Out the Reclaimer
3:52 Running to the Reclaimer (Setup)
4:13 Prepping for Large-Scale Salvage
4:23 Launching the Operation
4:41 Filling Containers & Returning to Station
4:53 Docking at MicroTech L1 (Auto Dock Tip)
5:04 Selling Unrefined Salvage – 100K Profit
5:20 Going Back for Structural Salvaging
5:32 Creating 8–16 SCU Cargo Containers
5:43 Landing the Reclaimer Safely
5:54 Why You Should Store Your Ship
6:00 Preparing Cargo Boxes (16 SCU Example)
6:13 Quick Cargo Gameplay Segment
6:25 Refinery Trip – Attempting to Refine
6:33 Refining Bug – Switching to Star Lifter
6:56 Loading Cargo into Star Lifter
7:02 Cargo Transfer – Smooth Teamwork
7:13 Returning to MicroTech L1 (Again!)
7:23 Refinery Terminal Still Bugged
7:39 Deciding to Refine via Cargo Bay
7:47 Offloading Again – Repeated Trips
8:03 Finally Successful Refining at MicroTech
8:09 Choosing Mid-Range Refining (1h39m)
8:20 1h39m Later – Refining Complete
8:36 Loading Refined Cargo into Argo Raft
8:46 Selling Preparation – Heading to New Babbage
8:55 Checking Containers (16, 4, 2, 1 SCU)
9:07 Traveling to New Babbage TDD
9:22 Selling Unrefined vs Refined Comparison
9:32 Final Profit – 265K vs 100K
10:08 Wrap-Up – Tips, Storage & Salvage Advice
10:47 Closing Thoughts – Salvage is Fun
10:56 Outro – Thanks for Watching
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