Perspective Projection in GLSL [Shaders Monthly #2]
Автор: GSN Composer
Загружено: 2021-11-26
Просмотров: 6035
In Episode #2 of Shaders Monthly, we talk about perspective projection and how it is applied in a shader. The GLSL shader implementation is based on the following example from episode #1:
https://www.gsn-lib.org/index.html#pr...
Here are links to the modified shader code that performs perspective projection:
GSN Composer: https://www.gsn-lib.org/index.html#pr...
C++: https://www.mathematik.uni-marburg.de...
Java: https://www.mathematik.uni-marburg.de...
00:00 Introduction
00:15 Pinhole Camera
01:40 Perspective Projection
05:02 Euclidean and Projective Space
06:25 OpenGL Pipeline
10:08 gluPerspective
12:16 Perspective Projection in OpenGL
14:38 GLSL Shader Implementation
Music: Left U Into - Otis McDonald (YouTube Audio Library)
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