Setting Up Volumetric Clouds and Ocean Water Systems in Unity 6 (HDRP)
Автор: Cam Ayres
Загружено: 2024-07-02
Просмотров: 4525
We take a look at setting up volumetric clouds, as well as some of the high level controllable variables to make it into your own. Then we move into ocean systems, deformers, fog, and more!
00:00 Introduction
00:41 Setting Up Volumetric Clouds
02:06 Project Settings for Clouds and Water
02:48 Enabling Volumetric Clouds
03:56 Types of Simple Clouds
05:01 Modifying Clouds and Sun
05:53 Creating the Ocean
07:07 Deformers
08:12 Modifying Water System Settings
09:41 Adding Volumetric Fog to the Scene
10:59 Adding Underwater Content & Caustics
12:49 Wrap Up
13:14 Outro / Final Look
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